Blog 1: Begin with Idea
Box World
by Yue Wu, Zhuoqun Xu
Description
Stemming from the game Super Mario and the concept of Hakoniwa (box garden in Japanese) , Box World features a miniature world consisting of islands which the protagonist can jump across.
Technical features
Easy: Toon shading, Particle effect
Medium: Procedurally generated terrain, Water effect with reflection and refraction
Our Creative Efforts:
Worlds: two worlds are existent, distinguished by shading (real vs toon). the player can jump from one to another.
Swimming: when the gap between islands is too wide to jump across, the player can swim across, but not for long.
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